
The legal release of "The Winged Dragon of Ra," explicitly stated to be the most powerful card in the game in the fiction, was heavily criticized for a very large Nerf that made it significantly below-average for a boss monster, let alone an in-story Physical God.Fusion-heavy themes also gained much more consistent methods of Fusion Summoning, whether through their own versions of Polymerization or monsters whose effects include fusing.

Over time, Fusion Materials became more generic, helping the Fusion mechanic regain some traction in the face of the far more efficient Synchros and Xyzs note Shaddolls, Metalfoes, and Invoked being the primary examples this started in the 5D's era, but was most apparent by the ARC-V era due to the large number of Fusion Monsters introduced. Early Fusion Summoning was slow and clunky due to depending almost entirely on Polymerization and specific Fusion Materials, and many of the old Fusion Monsters were hardly worth the effort, so Fusions were hit hard by Power Creep when Synchro Summoning was announced.Though not an emergency banlist, SPYRAL proved to be such a problem that the TCG quickly Brought It Down To Badass as soon as their deadline for not having a list expired.The later official banlist did a more thorough job of neutering them. note The others were Kozmo and Monarchs for those interested. Even then, what remained from PePe was an still extremely playable Tier 1 deck. While they weren't "officially" banned at the time, only for major Konami hosted events, many tournament players found this a very welcome decision.

Konami thus nuked almost everything that made PePe so fast and consistent. Not a day went by during this format that you didn't hear at least one person threatening to swear off the game. The only real options during this era were "play PePe or lose" or "play Monarch and pray you don't brick".

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